Β· THE GOLDEN STEIN Β·

🍺 BACKSTAGE

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🍺 AWARD BONUS BEERS

RECENT AWARDS

🍻 BOOK A SHOWDOWN

THE CARD Β· NOT BOOKED YET
Add one or more matchups, then book the whole card in one click.
BOOKED SHOWDOWNS
πŸ”’ = result locked. A showdown is decided the moment its day ends, then stamped onto the row at 8 AM the next day β€” after that, a late edit to the confirmation sheet can no longer move it.

Showdowns settle themselves: whoever has more arrivals that day takes the stake when the day is over. A tie awards nothing. A free for all has no sides β€” everyone who reaches their GOAL that day banks the full stake, everyone who reaches their MIN banks half (rounded up). Nothing here needs closing out by hand.

πŸ“Έ BOARD PHOTOS

The board shows each agent's own Pulse profile photo automatically β€” nothing to do for anyone who has set one. Upload a photo here for anyone who hasn't. The board is a public link, so make sure the team knows their photo appears there.

Optionally, Stylise turns a photo into a golden-age Hollywood portrait for that agent. It's not needed β€” it just looks fancier β€” and it takes about 10 seconds per agent.

🎑 THE DRAW

Spins up a card of showdowns instead of hand-picking them. Pairings are drawn at random from brackets of evenly-matched contenders, judged on each side's average arrivals per working day against their own daily bar β€” so a Freshman on a bar of 2 can be a fair fight for a Senior on 5, and chat sits on the same scale as calls. Clinic footfall is used as a tiebreak so nobody is drawn against someone with triple the walk-ins. Spin again for a different card.

The form guide is the period the draw judges ability on β€” set it to last month to seed a new competition before it has any results of its own.

βš–οΈ HOW EACH AGENT IS JUDGED

One daily bar per agent: reach it for 1 beer, beat it for 2. Call agents default to their arrival MIN and chat agents to their own arrivals goal β€” set a number here to override either. Normally is what an agent is on any ordinary day. On this day is a tag for the agents who float between the phones and the chats: it counts for that day only, and the next day they are back to normal. The floor in Competition Settings beats everything on this page: a call agent outside the exempt clinics is never scored under it, whatever is typed here.

Loading the roster…
β—†tagged for this day only β€” reverts the next day ✎set by hand β€” it will not move when the ladder does β€”derived: the tenure ladder for calls, the flat chat bar for chat Clear a bar box to go back to the derived number.

🍺 DAILY BEER LEDGER

Every beer, agent by agent and day by day β€” what was scored off the daily bar, plus anything a showdown or a hand-award paid on top. Each row adds up to that agent's total on the board, so this is the receipt behind the standings.

Loading the ledger…
Each cell: arrivals on top, beers underneath 🍺2BEAT their bar 🍺1reached their bar Β·worked, missed the bar +3showdown or hand-awarded, on top   most arrivals that day

πŸ₯¨ DAILY RESULTS RECAP

Every day at 8 AM the worker posts yesterday's results on its own β€” the challenge outcome and everyone who beat or reached their bar β€” as a Pulse announcement and on the floor board's RESULTS card. Showdown results lock at the same moment. Any day of the run it missed is posted at the next half hour, oldest first. Nothing to do here on a normal day: this is for posting a day right now instead of waiting for the next half hour, or re-posting one after a correction (a re-post updates the existing announcement rather than adding a second one).

βš™οΈ COMPETITION SETTINGS

Everything the board shows, editable without a redeploy. Saving takes effect on the next refresh.